c20
  1. General information
  2. Halo 1
  3. Halo 2
    1. H2 Engine
    2. H2 guides
    3. H2 map cache file
    4. Source data files
    5. H2 tags
      1. ai_dialogue_globals
      2. ai_mission_dialogue
      3. antenna
      4. bitmap
      5. breakable_surface
      6. cache_file_sound
      7. camera_track
      8. cellular_automata
      9. cellular_automata2d
      10. character
      11. chocolate_mountain
      12. cloth
      13. collision_model
      14. colony
      15. color_table
      16. contrail
      17. creature
      18. damage_effect
      19. decal
      20. decorator_set
      21. decorators
      22. detail_object_collection
      23. dialogue
        1. effect
        2. globals
        3. grenade_hud_interface
        4. hud_globals
        5. hud_message_text
        6. hud_number
        7. item_collection
        8. lens_flare
        9. light
        10. light_volume
        11. liquid
        12. material_effects
        13. material_physics
        14. meter
        15. model
        16. model_animation_graph
        17. mouse_cursor_definition
        18. Multilingual Unicode String List
        19. multiplayer_globals
        20. multiplayer_scenario_description
        21. multiplayer_variant_settings_interface_definition
        22. new_hud_definition
        23. object
        24. particle
        25. particle_model
        26. particle_physics
        27. patchy_fog
        28. physics
        29. physics_model
        30. pixel_shader
        31. planar_fog
        32. point_physics
        33. render_model
        34. scenario
        35. scenario_ai_resource
        36. scenario_bipeds_resource
        37. scenario_cinematics_resource
        38. scenario_cluster_data_resource
        39. scenario_comments_resource
        40. scenario_creature_resource
        41. scenario_decals_resource
        42. scenario_decorators_resource
        43. scenario_devices_resource
        44. scenario_equipment_resource
        45. scenario_hs_source_file
        46. scenario_lights_resource
        47. scenario_scenery_resource
        48. scenario_sound_scenery_resource
        49. scenario_structure_bsp
        50. scenario_structure_lighting_resource
        51. scenario_structure_lightmap
        52. scenario_trigger_volumes_resource
        53. scenario_vehicles_resource
        54. scenario_weapons_resource
        55. screen_effect
        56. shader
        57. shader_light_response
        58. shader_pass
        59. shader_template
        60. sky
        61. sound
        62. sound_cache_file_gestalt
        63. sound_classes
        64. sound_dialogue_constants
        65. sound_effect_collection
        66. sound_effect_template
        67. sound_environment
        68. sound_looping
        69. sound_mix
        70. stereo_system
        71. style
        72. tag_database
        73. text_value_pair_definition
        74. unit_hud_interface
        75. user_interface_globals_definition
        76. user_interface_list_skin_definition
        77. user_interface_screen_widget_definition
        78. user_interface_shared_globals_definition
        79. vehicle_collection
        80. vertex_shader
        81. weapon_hud_interface
        82. weather_system
        83. wind
      24. H2 tools
    6. Halo 3
    7. Halo 3 ODST
    8. Halo Reach
    9. Halo 4
    10. Halo 2 Anniversary MP
    11. Contributing to c20

    Chat on Discord
    1. The Reclaimers Library
    2. Halo 2
    3. H2 tags

    dialogue

    Tagdialogue (udlg?)

    Workflows
    • From h2/sound with: H2-Tool
    • Edit with: H2-Guerilla

    This page is incomplete! You can contribute information using GitHub issues or pull requests.

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