c20
  1. General information
  2. Halo 1
  3. Halo 2
    1. H2 Engine
    2. H2 guides
    3. H2 map cache file
    4. Source data files
    5. H2 tags
      1. ai_dialogue_globals
      2. ai_mission_dialogue
      3. antenna
      4. bitmap
      5. breakable_surface
      6. cache_file_sound
      7. camera_track
      8. cellular_automata
      9. cellular_automata2d
      10. character
      11. chocolate_mountain
      12. cloth
      13. collision_model
        1. colony
        2. color_table
        3. contrail
        4. creature
        5. damage_effect
        6. decal
        7. decorator_set
        8. decorators
        9. detail_object_collection
        10. dialogue
        11. effect
        12. globals
        13. grenade_hud_interface
        14. hud_globals
        15. hud_message_text
        16. hud_number
        17. item_collection
        18. lens_flare
        19. light
        20. light_volume
        21. liquid
        22. material_effects
        23. material_physics
        24. meter
        25. model
        26. model_animation_graph
        27. mouse_cursor_definition
        28. Multilingual Unicode String List
        29. multiplayer_globals
        30. multiplayer_scenario_description
        31. multiplayer_variant_settings_interface_definition
        32. new_hud_definition
        33. object
        34. particle
        35. particle_model
        36. particle_physics
        37. patchy_fog
        38. physics
        39. physics_model
        40. pixel_shader
        41. planar_fog
        42. point_physics
        43. render_model
        44. scenario
        45. scenario_ai_resource
        46. scenario_bipeds_resource
        47. scenario_cinematics_resource
        48. scenario_cluster_data_resource
        49. scenario_comments_resource
        50. scenario_creature_resource
        51. scenario_decals_resource
        52. scenario_decorators_resource
        53. scenario_devices_resource
        54. scenario_equipment_resource
        55. scenario_hs_source_file
        56. scenario_lights_resource
        57. scenario_scenery_resource
        58. scenario_sound_scenery_resource
        59. scenario_structure_bsp
        60. scenario_structure_lighting_resource
        61. scenario_structure_lightmap
        62. scenario_trigger_volumes_resource
        63. scenario_vehicles_resource
        64. scenario_weapons_resource
        65. screen_effect
        66. shader
        67. shader_light_response
        68. shader_pass
        69. shader_template
        70. sky
        71. sound
        72. sound_cache_file_gestalt
        73. sound_classes
        74. sound_dialogue_constants
        75. sound_effect_collection
        76. sound_effect_template
        77. sound_environment
        78. sound_looping
        79. sound_mix
        80. stereo_system
        81. style
        82. tag_database
        83. text_value_pair_definition
        84. unit_hud_interface
        85. user_interface_globals_definition
        86. user_interface_list_skin_definition
        87. user_interface_screen_widget_definition
        88. user_interface_shared_globals_definition
        89. vehicle_collection
        90. vertex_shader
        91. weapon_hud_interface
        92. weather_system
        93. wind
      14. H2 tools
    6. Halo 3
    7. Halo 3 ODST
    8. Halo Reach
    9. Halo 4
    10. Halo 2 Anniversary MP
    11. Contributing to c20

    Chat on Discord
    1. The Reclaimers Library
    2. Halo 2
    3. H2 tags

    collision_model

    Tagcollision_model (coll?)

    Workflows
    • To/from JMS with: H2-Tool
    • Edit with: H2-Guerilla

    This page is incomplete! You can contribute information using GitHub issues or pull requests.

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