c20
  1. General information
  2. Halo 1
  3. Halo 2
    1. H2 Engine
    2. H2 guides
    3. H2 map cache file
    4. Source data files
    5. H2 tags
      1. ai_dialogue_globals
      2. ai_mission_dialogue
      3. antenna
      4. bitmap
      5. breakable_surface
      6. cache_file_sound
      7. camera_track
      8. cellular_automata
      9. cellular_automata2d
      10. character
      11. chocolate_mountain
      12. cloth
      13. collision_model
      14. colony
      15. color_table
      16. contrail
      17. creature
      18. damage_effect
      19. decal
      20. decorator_set
      21. decorators
      22. detail_object_collection
        1. dialogue
        2. effect
        3. globals
        4. grenade_hud_interface
        5. hud_globals
        6. hud_message_text
        7. hud_number
        8. item_collection
        9. lens_flare
        10. light
        11. light_volume
        12. liquid
        13. material_effects
        14. material_physics
        15. meter
        16. model
        17. model_animation_graph
        18. mouse_cursor_definition
        19. Multilingual Unicode String List
        20. multiplayer_globals
        21. multiplayer_scenario_description
        22. multiplayer_variant_settings_interface_definition
        23. new_hud_definition
        24. object
        25. particle
        26. particle_model
        27. particle_physics
        28. patchy_fog
        29. physics
        30. physics_model
        31. pixel_shader
        32. planar_fog
        33. point_physics
        34. render_model
        35. scenario
        36. scenario_ai_resource
        37. scenario_bipeds_resource
        38. scenario_cinematics_resource
        39. scenario_cluster_data_resource
        40. scenario_comments_resource
        41. scenario_creature_resource
        42. scenario_decals_resource
        43. scenario_decorators_resource
        44. scenario_devices_resource
        45. scenario_equipment_resource
        46. scenario_hs_source_file
        47. scenario_lights_resource
        48. scenario_scenery_resource
        49. scenario_sound_scenery_resource
        50. scenario_structure_bsp
        51. scenario_structure_lighting_resource
        52. scenario_structure_lightmap
        53. scenario_trigger_volumes_resource
        54. scenario_vehicles_resource
        55. scenario_weapons_resource
        56. screen_effect
        57. shader
        58. shader_light_response
        59. shader_pass
        60. shader_template
        61. sky
        62. sound
        63. sound_cache_file_gestalt
        64. sound_classes
        65. sound_dialogue_constants
        66. sound_effect_collection
        67. sound_effect_template
        68. sound_environment
        69. sound_looping
        70. sound_mix
        71. stereo_system
        72. style
        73. tag_database
        74. text_value_pair_definition
        75. unit_hud_interface
        76. user_interface_globals_definition
        77. user_interface_list_skin_definition
        78. user_interface_screen_widget_definition
        79. user_interface_shared_globals_definition
        80. vehicle_collection
        81. vertex_shader
        82. weapon_hud_interface
        83. weather_system
        84. wind
      23. H2 tools
    6. Halo 3
    7. Halo 3 ODST
    8. Halo Reach
    9. Halo 4
    10. Halo 2 Anniversary MP
    11. Contributing to c20

    Chat on Discord
    1. The Reclaimers Library
    2. Halo 2
    3. H2 tags

    detail_object_collection

    Tagdetail_object_collection (dobc?)

    Workflows: Edit with: H2-Guerilla

    This page is incomplete! You can contribute information using GitHub issues or pull requests.

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