The flag tag describes the behaviour and appearance of a cloth-like material. As a type of widget, flags can be attached to objects like weapons using markers. Because they make use of point_physics, flags are affected by wind.
Field |
Type |
Comments |
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bitfield
|
|
|
enum
|
Option |
Value |
Comments |
|
0x0 |
|
|
0x1 |
|
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0x2 |
|
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0x3 |
|
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0x4 |
|
|
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int16
|
|
enum
|
Option |
Value |
Comments |
|
0x0 |
|
|
0x1 |
|
|
|
int16
|
|
int16
|
|
float
|
|
float
|
|
TagDependency : shader
|
|
TagDependency : point_physics
|
|
float
|
|
TagDependency : shader
|
|
Block
|
Field |
Type |
Comments |
|
int16
|
|
TagString
|
|
Thanks to the following individuals for their research or contributions to this topic:
- Kavawuvi (Invader tag definitions)
- MosesOfEgypt (Tag structure research)