The flag tag describes the behaviour and appearance of a cloth-like material. As a type of widget, flags can be attached to objects like weapons using markers. Because they make use of point_physics, flags are affected by wind.
Field | Type | Comments |
---|
| bitfield |
|
| enum |
Option | Value | Comments |
---|
| 0x0 | | | 0x1 | | | 0x2 | | | 0x3 | | | 0x4 | |
|
| int16 |
| enum |
Option | Value | Comments |
---|
| 0x0 | | | 0x1 | |
|
| int16 |
| int16 |
| float |
| float |
| TagDependency : shader |
| TagDependency : point_physics |
| float |
| TagDependency : shader |
| Block |
Field | Type | Comments |
---|
| int16 | | TagString |
|
Thanks to the following individuals for their research or contributions to this topic:
- Kavawuvi (Invader tag definitions)
- MosesOfEgypt (Tag structure research)