c20
  1. General information
  2. Halo 1
  3. Halo 2
  4. Halo 3
  5. Halo 3 ODST
  6. Halo Reach
    1. Halo Reach Managed API
    2. HR Engine
    3. Reach guides
    4. Halo Reach Editing Kit
    5. HR map cache file
    6. HR tags
      1. achievements
      2. ai_dialogue_globals
      3. ai_globals
      4. ai_mission_dialogue
      5. airstrike
      6. antenna
      7. area_screen_effect
      8. atmosphere_fog
      9. atmosphere_globals
      10. avatar_awards
      11. beam_system
      12. big_battle_creature
      13. bink
      14. biped
      15. bitmap
      16. breakable_surface
      17. cache_file_resource_gestalt
      18. cache_file_resource_layout_table
      19. cache_file_sound
      20. camera_fx_settings
      21. camera_shake
      22. camera_track
      23. camo
      24. cellular_automata
      25. cellular_automata2d
      26. challenge_globals_definition
      27. character
      28. cheap_light
      29. cheap_particle_emitter
      30. cheap_particle_type_library
      31. chocolate_mountain_new
      32. chud_animation_definition
      33. chud_definition
      34. chud_globals_definition
      35. chud_widget_animation_data_template
      36. chud_widget_datasource_template
      37. chud_widget_placement_data_template
      38. chud_widget_render_data_template
      39. chud_widget_state_data_template
      40. cinematic
      41. cinematic_scene
      42. cinematic_transition
      43. cloth
      44. collision_damage
      45. collision_model
      46. color_table
      47. commendation_globals_definition
      48. communication_sounds
      49. compute_shader
      50. contrail_system
      51. cookie_globals_definition
      52. crate
      53. creature
      54. cui_screen
      55. cui_static_data
      56. damage_effect
      57. damage_response_definition
      58. death_program_selector
      59. decal_system
      60. decorator_set
        1. detail_object_collection
        2. device_control
        3. device_machine
        4. device_terminal
        5. dialogue
        6. effect
        7. effect_globals
        8. effect_scenery
        9. emblem_library
        10. equipment
        11. flock
        12. fluid_dynamics
        13. formation
        14. frame_event_list
        15. fx_test
        16. game_completion_rewards_globals
        17. game_engine_globals
        18. game_engine_settings_definition
        19. game_medal_globals
        20. game_performance_throttle
        21. giant
        22. global_cache_file_pixel_shaders
        23. global_pixel_shader
        24. global_vertex_shader
        25. globals
        26. grounded_friction
        27. havok_collision_filter
        28. hlsl_include
        29. imposter_model
        30. incident_global_properties_definition
        31. incident_globals_definition
        32. instance_imposter_definition
        33. leaf_system
        34. lens_flare
        35. light
        36. light_volume_system
        37. lightmapper_globals
        38. lightning_system
        39. load_screen_globals
        40. loadout_globals_definition
        41. location_name_globals_definition
        42. material_effects
        43. megalo_string_id_table
        44. megalogamengine_sounds
        45. meter
        46. model
        47. model_animation_graph
        48. mouse_cursor_definition
        49. muffin
        50. multilingual_unicode_string_list
        51. multiplayer_globals
        52. multiplayer_object_type_list
        53. multiplayer_scenario_description
        54. multiplayer_variant_settings_interface_definition
        55. mux_generator
        56. new_cinematic_lighting
        57. particle
        58. particle_emitter_boat_hull_shape
        59. particle_emitter_custom_points
        60. particle_model
        61. particle_physics
        62. performance_template
        63. performance_throttles
        64. pgcr_enemy_to_category_mapping_definition
        65. physics_model
        66. pixel_shader
        67. planar_fog_parameters
        68. player_grade_globals_definition
        69. player_model_customization_globals
        70. point_physics
        71. projectile
        72. rain_definition
        73. rasterizer_cache_file_globals
        74. rasterizer_globals
        75. render_method_definition
        76. render_method_option
        77. render_method_template
        78. render_model
        79. render_water_ripple
        80. rumble
        81. sandbox_text_value_pair_definition
        82. scenario
        83. scenario_ai_resource
        84. scenario_bipeds_resource
        85. scenario_cinematics_resource
        86. scenario_cluster_data_resource
        87. scenario_comments_resource
        88. scenario_creature_resource
        89. scenario_cubemap_resource
        90. scenario_decals_resource
        91. scenario_decorators_resource
        92. scenario_devices_resource
        93. scenario_dumplings_resource
        94. scenario_effect_scenery_resource
        95. scenario_equipment_resource
        96. scenario_faux_data
        97. scenario_hs_source_file
        98. scenario_interpolator
        99. scenario_lightmap
        100. scenario_lightmap_bsp_data
        101. scenario_lights_resource
        102. scenario_performances_resource
        103. scenario_required_resource
        104. scenario_scenery_resource
        105. scenario_sky_references_resource
        106. scenario_sound_scenery_resource
        107. scenario_structure_bsp
        108. scenario_structure_lighting_info
        109. scenario_structure_lighting_resource
        110. scenario_trigger_volumes_resource
        111. scenario_vehicles_resource
        112. scenario_weapons_resource
        113. scenario_wetness_bsp_data
        114. scenery
        115. shader
        116. shader_custom
        117. shader_decal
        118. shader_foliage
        119. shader_fur
        120. shader_fur_stencil
        121. shader_glass
        122. shader_halogram
        123. shader_mux
        124. shader_screen
        125. shader_terrain
        126. shader_water
        127. shared_cache_file_layout
        128. shield_impact
        129. simulated_input
        130. simulation_interpolation
        131. sky_atm_parameters
        132. sound
        133. sound_cache_file_gestalt
        134. sound_classes
        135. sound_combiner
        136. sound_dialogue_constants
        137. sound_effect_collection
        138. sound_effect_template
        139. sound_environment
        140. sound_global_propagation
        141. sound_looping
        142. sound_mix
        143. sound_mix_mastering
        144. sound_radio_settings
        145. sound_scenery
        146. spring_acceleration
        147. squad_template
        148. ssao_definition
        149. stereo_system
        150. structure_design
        151. structure_seams
        152. style
        153. survival_mode_globals
        154. tag_package_manifest
        155. tag_template_unit_test
        156. test_tag
        157. text_value_pair_definition
        158. user_interface_globals_definition
        159. user_interface_shared_globals_definition
        160. user_interface_sounds_definition
        161. variant_globals
        162. vehicle
        163. vertex_shader
        164. vision_mode
        165. water_physics_drag_properties
        166. wave_template
        167. weapon
        168. weather_globals
        169. wind
    7. Halo 4
    8. Halo 2 Anniversary MP
    9. Contributing to c20

    Chat on Discord
    1. The Reclaimers Library
    2. Halo Reach
    3. HR tags

    decorator_set

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