c20
  1. General information
  2. Halo 1
  3. Halo 2
  4. Halo 3
  5. Halo 3 ODST
  6. Halo Reach
    1. Halo Reach Managed API
    2. HR Engine
    3. Reach guides
    4. Halo Reach Editing Kit
    5. HR map cache file
    6. HR tags
      1. achievements
      2. ai_dialogue_globals
      3. ai_globals
      4. ai_mission_dialogue
        1. airstrike
        2. antenna
        3. area_screen_effect
        4. atmosphere_fog
        5. atmosphere_globals
        6. avatar_awards
        7. beam_system
        8. big_battle_creature
        9. bink
        10. biped
        11. bitmap
        12. breakable_surface
        13. cache_file_resource_gestalt
        14. cache_file_resource_layout_table
        15. cache_file_sound
        16. camera_fx_settings
        17. camera_shake
        18. camera_track
        19. camo
        20. cellular_automata
        21. cellular_automata2d
        22. challenge_globals_definition
        23. character
        24. cheap_light
        25. cheap_particle_emitter
        26. cheap_particle_type_library
        27. chocolate_mountain_new
        28. chud_animation_definition
        29. chud_definition
        30. chud_globals_definition
        31. chud_widget_animation_data_template
        32. chud_widget_datasource_template
        33. chud_widget_placement_data_template
        34. chud_widget_render_data_template
        35. chud_widget_state_data_template
        36. cinematic
        37. cinematic_scene
        38. cinematic_transition
        39. cloth
        40. collision_damage
        41. collision_model
        42. color_table
        43. commendation_globals_definition
        44. communication_sounds
        45. compute_shader
        46. contrail_system
        47. cookie_globals_definition
        48. crate
        49. creature
        50. cui_screen
        51. cui_static_data
        52. damage_effect
        53. damage_response_definition
        54. death_program_selector
        55. decal_system
        56. decorator_set
        57. detail_object_collection
        58. device_control
        59. device_machine
        60. device_terminal
        61. dialogue
        62. effect
        63. effect_globals
        64. effect_scenery
        65. emblem_library
        66. equipment
        67. flock
        68. fluid_dynamics
        69. formation
        70. frame_event_list
        71. fx_test
        72. game_completion_rewards_globals
        73. game_engine_globals
        74. game_engine_settings_definition
        75. game_medal_globals
        76. game_performance_throttle
        77. giant
        78. global_cache_file_pixel_shaders
        79. global_pixel_shader
        80. global_vertex_shader
        81. globals
        82. grounded_friction
        83. havok_collision_filter
        84. hlsl_include
        85. imposter_model
        86. incident_global_properties_definition
        87. incident_globals_definition
        88. instance_imposter_definition
        89. leaf_system
        90. lens_flare
        91. light
        92. light_volume_system
        93. lightmapper_globals
        94. lightning_system
        95. load_screen_globals
        96. loadout_globals_definition
        97. location_name_globals_definition
        98. material_effects
        99. megalo_string_id_table
        100. megalogamengine_sounds
        101. meter
        102. model
        103. model_animation_graph
        104. mouse_cursor_definition
        105. muffin
        106. multilingual_unicode_string_list
        107. multiplayer_globals
        108. multiplayer_object_type_list
        109. multiplayer_scenario_description
        110. multiplayer_variant_settings_interface_definition
        111. mux_generator
        112. new_cinematic_lighting
        113. particle
        114. particle_emitter_boat_hull_shape
        115. particle_emitter_custom_points
        116. particle_model
        117. particle_physics
        118. performance_template
        119. performance_throttles
        120. pgcr_enemy_to_category_mapping_definition
        121. physics_model
        122. pixel_shader
        123. planar_fog_parameters
        124. player_grade_globals_definition
        125. player_model_customization_globals
        126. point_physics
        127. projectile
        128. rain_definition
        129. rasterizer_cache_file_globals
        130. rasterizer_globals
        131. render_method_definition
        132. render_method_option
        133. render_method_template
        134. render_model
        135. render_water_ripple
        136. rumble
        137. sandbox_text_value_pair_definition
        138. scenario
        139. scenario_ai_resource
        140. scenario_bipeds_resource
        141. scenario_cinematics_resource
        142. scenario_cluster_data_resource
        143. scenario_comments_resource
        144. scenario_creature_resource
        145. scenario_cubemap_resource
        146. scenario_decals_resource
        147. scenario_decorators_resource
        148. scenario_devices_resource
        149. scenario_dumplings_resource
        150. scenario_effect_scenery_resource
        151. scenario_equipment_resource
        152. scenario_faux_data
        153. scenario_hs_source_file
        154. scenario_interpolator
        155. scenario_lightmap
        156. scenario_lightmap_bsp_data
        157. scenario_lights_resource
        158. scenario_performances_resource
        159. scenario_required_resource
        160. scenario_scenery_resource
        161. scenario_sky_references_resource
        162. scenario_sound_scenery_resource
        163. scenario_structure_bsp
        164. scenario_structure_lighting_info
        165. scenario_structure_lighting_resource
        166. scenario_trigger_volumes_resource
        167. scenario_vehicles_resource
        168. scenario_weapons_resource
        169. scenario_wetness_bsp_data
        170. scenery
        171. shader
        172. shader_custom
        173. shader_decal
        174. shader_foliage
        175. shader_fur
        176. shader_fur_stencil
        177. shader_glass
        178. shader_halogram
        179. shader_mux
        180. shader_screen
        181. shader_terrain
        182. shader_water
        183. shared_cache_file_layout
        184. shield_impact
        185. simulated_input
        186. simulation_interpolation
        187. sky_atm_parameters
        188. sound
        189. sound_cache_file_gestalt
        190. sound_classes
        191. sound_combiner
        192. sound_dialogue_constants
        193. sound_effect_collection
        194. sound_effect_template
        195. sound_environment
        196. sound_global_propagation
        197. sound_looping
        198. sound_mix
        199. sound_mix_mastering
        200. sound_radio_settings
        201. sound_scenery
        202. spring_acceleration
        203. squad_template
        204. ssao_definition
        205. stereo_system
        206. structure_design
        207. structure_seams
        208. style
        209. survival_mode_globals
        210. tag_package_manifest
        211. tag_template_unit_test
        212. test_tag
        213. text_value_pair_definition
        214. user_interface_globals_definition
        215. user_interface_shared_globals_definition
        216. user_interface_sounds_definition
        217. variant_globals
        218. vehicle
        219. vertex_shader
        220. vision_mode
        221. water_physics_drag_properties
        222. wave_template
        223. weapon
        224. weather_globals
        225. wind
    7. Halo 4
    8. Halo 2 Anniversary MP
    9. Contributing to c20

    Chat on Discord
    1. The Reclaimers Library
    2. Halo Reach
    3. HR tags

    ai_mission_dialogue

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