The Halo 3 ODST Editing Kit includes a standalone build of that game (atlas_
The standalone build is configured differently from the retail build of Halo 3 ODST that's part of MCC - bugs or features found in one might not be found in the other. For that reason maps should always receive final testing as map cache files loaded by MCC itself.
It's pretty much identical to Halo 3 Standalone so please refer to that page for further info on hotkeys and features.