This page is incomplete! You can contribute information using GitHub issues or pull requests.
The Halo 2 Anniversary MP Mod Tools is the official release of content creation tools for H2A MP. These tools are updated versions of the original internal ones and are closest in relation to Halo 4's tools.
See the general installation steps for help installing these tools. Don't forget to run the extract script!
This changelog is focused on known notable modding-related changes and is not guaranteed to be complete.
- Fixed background sounds not playing in Sapien.
- Fixed blocky shadows when lightmapping.
- Looping sounds attached to vehicles now play in Sapien.
- Fixed a loud repeating sound distortion in Sapien/Standalone.
map_resetcausing Sapien's hierarchy view buttons to become unresponsive.
structure_ lighting_ info can be generated for new scenarios.
- Camera point transitions now interpolate correctly over 60 FPS.
- Pasting text into Sapien's console no longer replaces existing text.
- Text can now be pasted into Standalone's console.
- Fixed crashes in Foundation:
- Using sound tag playback controls,
- Keyword Chooser,
- Selecting the Prefab Browser from Assets in the Tools dropdown.
- Removed Tag Mover dependency on tag depot.
- Controller triggers now work in Standalone.
- Fixed JSON property
- Added a solution for setting up marker permutations in FBX to GR2 pipeline.
- Fixed prefab markers and scenario lights not having rotations written on import.
- Added play builds of Sapien and Standalone.
- Using period key now brings up autocomplete.
- Weapon parameters supports all weapon / damage reporting types.
- Entering an invalid team inheritance no longer crashes.
- Setting a team name when a map_
object is setup below the teams sections no longer crashes.
- Added various autocompletes and and error detections.
- Targting "everyone" with
submit_incident_with_custom_valuenow actually targets everyone.
- Improved autocomplete options for condition's variables.
- Fixed crash when putting a period in an include path before there's a closing parenthesis.
- Fixed dialogue tags crashing Foundation when closed.
- Tool no longer logs a rasterizer warning.
- Added Tool command
- Fixed Tool missing the
- Tool no longer complains about "missing materialManager_
attrib" for each material during model/scenario imports.
bin\tools\tagDb.sdfis now pre-populated, preventing some crashes when TagWatcher hadn't run yet.
- Optimizations to make TagWatcher faster.
- Game variants without
engine_datano longer crash MCC.
- Models with large import info can now be imported (fixes
- Added support for custom PCKs loaded from PnP mod folder.
script_docnow includes globals.
- Inclusion of scripts needed to build shared files.