c20
  1. Contributing to c20
  2. General information
  3. Halo 1
    1. Startup arguments and init.txt
    2. Halo engine (Blam!)
    3. Halo 1 Guides hub
      1. Introduction to Halo 1 modding
      2. It doesn't work
      3. Scale and unit conversions
        1. Skybox creation
        2. Multiplayer synchronization workarounds
        3. Assorted tips
      4. Halo: Combat Evolved Anniversary
      5. H1 map cache file
      6. Source data files
      7. H1 tags
      8. Halo 1 tools
    4. Halo 2
    5. Halo 3
    6. Halo 3 ODST
    7. Halo Reach

    Page contents

    1. Halo's unit types
    2. Unit converter

    Page contents

    1. Halo's unit types
    2. Unit converter
    1. The Reclaimers Library
    2. Halo 1
    3. Halo 1 Guides hub

    Scale and unit conversions

    Halo's unit types

    • JMS units are those used in model tag data. They match 1:1 with the default 3ds max units and the units in JMS files.
    • World units are equal to 100 JMS units. They are often seen in Guerilla and are the coordinates seen when placing objects in Sapien.

    Unit converter

    This text is available under the CC BY-SA 3.0 license • c20 on GitHub • Go to top